NVIDIA
TunedGTX 900 series and newer
Driver APINvAPI · NVML
PULSE · Compatibility
PULSE is a game performance optimizer for Windows. This page lists exactly what it tunes, what it monitors, and what it only detects — GPU, CPU, Windows, anti-cheat, and companion apps. No fine print, just the spec.
Anti-cheat safe · 100% reversible · NVIDIA · AMD · Intel
GPU support
Full telemetry and overclocking on NVIDIA and AMD — including RDNA 4 through ADLX, which few consumer apps support. Intel Arc is detected and listed, monitoring only.
Support matrix · v2.21.7
GTX 900 series and newer
Driver APINvAPI · NVML
RX 400 series and newer · RDNA 4
Driver APIADL · ADLX
Arc
Driver API—
Every offset is clamped to what your hardware reports through NvAPI, ADL, or ADLX — PULSE will not push past your card's own limits. An emergency thermal cutoff (tier-dependent, up to ~90 °C) backs offsets out automatically, and offsets are volatile — a reboot resets them.
CPU tuning
Per-app CPU priority and core affinity, with hybrid P/E-core detection on Intel 12th-gen and newer. Turbo modes, Energy Performance Preference, core parking.
System requirements
Windows 10 version 1809 or later, or Windows 11 — 64-bit. Administrator rights are needed for system tweaks; Windows asks once, on first run.
We're obtaining an EV code-signing certificate; until then installers are unsigned and may trigger SmartScreen — verify the SHA-256 published next to every download.
Integrations
PULSE ships no kernel driver. Two companion monitors unlock extra readings — and when they're not running, you get an honest dash, not an estimate.
FPS and frametime come from RTSS's shared-memory reader. RTSS is not bundled with PULSE — it's installed separately.
Source · RTSS shared memory
CPU die temperature and package power are read from Afterburner's (or HWiNFO's) shared memory while that monitor runs. Without one, those tiles show an honest “—”.
No kernel driver · ever
Anti-cheat
PULSE operates outside your games. It does not load a kernel driver and it never injects into or reads game process memory.
Because it stays out of the game itself, PULSE is compatible with the major anti-cheat systems — and every change it does make is recorded to a JSON snapshot first, so one click reverts it.
Research · HRDP
Hyper-Reprojection Display Pipeline is research we're doing in the open. Here is exactly where it stands — and what it is not yet.
Experimental Not a shipping feature
HRDP (Hyper-Reprojection Display Pipeline) is an experimental research effort and is not a shipping feature — the reprojection engine itself does not yet ship in PULSE.
Behind it sits a forward-looking compatibility database, verified against Steam AppIDs and anti-cheat postures. An opt-in HRDP Experimental toggle lives in Settings → Debug Console for early access as the work matures.
Next step
Tuned for NVIDIA and AMD. Honest about everything else.